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12 Comments

💡 1
SA
Sarah_J Level Senior Analyst

Doom Eternal's 'push forward' combat loop is genius.

PA
PaulMiller Level Senior Analyst

Monster Hunter's combat has so much depth – every weapon is a new game.

💡 2
MI
MichaelSmith Level Senior Analyst

I prefer turn-based for RPGs – it feels more strategic.

RI
Richard_H Level Junior Analyst

God of War's Leviathan Axe recall mechanic is so cool.

💬 1
AN
Anthony_H Level Senior Analyst

Combat needs good sound design – the clang of swords or thud of fists matters.

XX
xXJameXx Level Senior Analyst

The best combat systems have a high skill ceiling but are easy to learn.

SA
Sarah_J Level Senior Analyst

Sekiro's parry timing is so satisfying when you nail it.